Horizon Wiki
Advertisement
Horizon Wiki


#1.0.3:1 This patch adds 2 new robotics devices for Robotics Expert, and 2 new dogs for Attack Dog.


#1.0.3:2 The new robotic devices added with this patch are reusable, and will refund the items (except pipe turrets.) These items only require that you craft 1 of them, but they may require ammo or fuel/food, and tools in order to repair/heal them.


#1.0.3:3 (Just in case, in order to avoid any problems, if you use a deployable turret or dog, make sure it's not active in your save game when you update.)


#1.0.3:4 Robotics Expert

  • Each rank now gives turrets -10% armor piercing


#1.0.3:5 Robotics Expert - Devices

  • Only 1 turret/robot can be deployed at a time
  • Using any deployable turrets/robots brings up a menu with options
  • Menu options: Retrieve device, Repair, Add Ammo, Remove Ammo, Follow me (robots), Wait here (robots)
  • Turrets/robots can be repaired when disabled, and require an Auto-Repair Device
  • If it begins to regen health (due to being out of combat), the repair option won't be available so you don't waste them
  • By default, all mobile robots will automatically follow you when not in combat
  • Mobile robots can be told to wait/follow
  • Turrets/robots that are re-usable, will immediately refund the deployment device
  • Turrets/robots last for 5 minutes, and essentially no longer have a cooldown when no devices are active
  • When the device is picked up or expires, there's a 5 second window before you can deploy another device
  • Turrets/robots don't have to be picked up when it's duration runs out*
  • The reason I don't force you to pick up the turret manually, is in case it falls down a hole or something and you can't get to it.


#1.0.3:6 Pipe Mini-Turret - Tier 1

  • The pipe turret can now be activated to bring up a menu
  • The pipe turret can now be repaired
  • The pipe turret cannot be picked up, but can be destroyed to reset your cooldown

(NOTE: The tier 1 Pipe Mini-Turret is still supposed to be a 1-time use "throw-away" turret.)


#1.0.3:7 (NEW) MG Mini-Turret - Tier 2

  • Allows you to build and deploy an MG Mini-turret
  • Requires Robotics Expert rank 2
  • Requires and consumes special .17 Mini-MG Ammo
  • Is much more accurate than the Pipe Mini-Turret
  • The deployment item is used from the AID tab, and can be used as a favorite keybind
  • The deployment item is re-usable, and is refunded after usage
  • (Setting the item as a favorite should retain its bind as soon as the item is refunded)
  • When you deploy the turret, it automatically takes up to 1000 rounds from your inventory
  • When the turret powers down or is picked up, it automatically gives you back all the remaining rounds it had


#1.0.3:8 (NEW) Microtron - Tier 3

  • Allows you to build and deploy a mini version of a protectron
  • Only 1 turret/robot can be deployed at a time
  • Requires Robotics Expert rank 3
  • Requires and consumes special Micro-Cell Ammo
  • Has all the same functionality of Mini-MG Turrets


#1.0.3:9 Attack Dogs

  • All summoned dogs can now be interacted with to bring up a menu
  • Only 1 summoned dog can be called at a time
  • The device to call your dogs, is now re-usable, and is refunded after usage
  • Every time you call a dog, it requires and consumes 1 Canned Dog Food
  • Dog Food can be crafted in the cooking station with different types of meat
  • The menu allows you to dismiss, heal, or follow/wait (spec only)
  • When the dog is dismissed or the duration expires, there's a 5 second window before you can call another dog
  • Can now be healed when downed, with an adrenaline injector (through the menu)
  • By default, dogs will automatically follow you when not in combat
  • Dogs can be told to wait/follow
  • Dogs should have better running speed acceleration/decelerations


#1.0.3:10 Guard Dog - Tier 1

  • The guard dog no longer spawns with random outfits
  • The guard dog is now named "Rocky"


#1.0.3:11 (NEW) Attack Dog - Tier 2

  • Another dog can be obtained with Attack Dog rank 2
  • The attack dog is named "Bandit"
  • Bandit has a different fur color, and equipment
  • Bandit runs 40% faster, but has less resists
  • Bandit is smaller than other dogs


#1.0.3:12 (NEW) Armored Dog - Tier 3

  • Another dog can be obtained with Attack Dog rank 3
  • The armored dog is named "Tank"
  • Tank has higher resistance and health than other dogs, but does -25% damage
  • Tank has cryo resistance (other dogs don't have)
  • Tank wears armor and a helmet
  • Tank is larger than other dogs


#1.0.3:13 (NEW) .17 Mini-MG Rounds

  • Crafted in the Weapons Lab under Ammunition
  • Each craft gives 100 rounds
  • Requires 20 Smokeless Powder and other materials
  • This ammo has a very low weight


#1.0.3:14 (NEW) Micro-Cells

  • Crafted in the Weapons Lab under Ammunition
  • Each craft gives 100 rounds
  • Requires 40 Energy Cells and other materials
  • This ammo has a very low weight


#1.0.3:15 (NEW) Auto-Repair Kit

  • Used to repair mini-turrets and mini-robots
  • Crafted in the Robotics Lab and requires Rank 1 Robotics Expert


#1.0.3:16 Crafting / Items

  • Canned Dog Food can now be crafted in the cooking station (has a few recipes to use different meat)
  • Canned Dog Food uses a can icon now, and sorts on the top of most food
  • Moved lock breaching tools to use a (Utility) tag, which sorts with bobby pins now


#1.0.3:17 Settlements

  • Medium Water Purifiers were reduced to only require 2 filters
  • The material costs of filters and purifier filter modules were readjusted
  • The amount of Settler Rations produced has been reduced


#1.0.3:18 Feral Ghouls / Glowing Ones >> Ferals are finally added to Horizon's NPC changes

  • All health pools are scaled to fit Horizon's balance
  • All ferals have scaling resists and damage now
  • All legendaries give double XP
  • Mid to High level ferals should now properly drop the bonus hunter loot
  • A few new junk items were added to ferals, such as "ragged clothing scraps"
  • Some types have their own loot table (such as Reavers)


#1.0.3:19 Mutant Hounds

  • All health pools are scaled to fit Horizon's balance
  • All legendaries give double XP


#1.0.3:20 Radstags / Brahmin

  • All health pools are scaled to fit Horizon's balance
  • All legendaries give double XP


#1.0.3:21 Super Mutants

  • Head damage increased to 3.5x


#1.0.3:22 DLCs

  • The Arcadia doctor should now allow you to activate the new doctor menu
  • The Nucleus doctor should now allow you to activate the new doctor menu (untested)
  • Many weapon mods have been tuned better to match Horizon
  • Rifle mags match Horizon's reload speeds now
  • Melee weapon mods that were overtuned have been toned down
  • Many crafting requirements were fixed that didn't match Horizon's perks


#1.0.3:23 Patches / Addons

  • Strict Carry Weight: Should no longer have icons for Strong Back
  • Raider Overhaul: Rebalanced a lot of the overtuned armor stats
Advertisement