Settlements have workshop levels that affect already constructed facilities and unlocks certain settlement and workbench crafting recipes. Levels can be increased by crafting an item in Tech Lab and using it from the Aid tab. The upgrades can be crafted in any order, but each upgrade can only be crafted once. Levels are global and affect all settlements.
Tech level
Improves Defense value of turrets, unlocks additional turret platform turrets, unlocks various crafting recipes.
Name | Requirements | Cost |
---|---|---|
Ballistics 1 | Skill: Ballistics (30) |
|
Ballistics 2 | Skill: Ballistics (120) |
|
Engineer 1 | Skill: Engineering (30) |
|
Engineer 2 | Settler Skill: Engineering (Rank 3) |
|
Engineer 3 | Skill: Science (180)
Skill: Engineering (180) |
|
Leader 1 | Skill: Leadership (30) |
|
Leader 2 | Skill: Leadership (120) |
|
Science 1 | Skill: Science (30) |
|
Science 2 | Skill: Science (120) |
|
Trading level
Increases vendor income.
Architect level
A very simple mode which puts restrictions on building based on your total population. This system is optional, and can be turned on or off. Ranks are gained by having total settler population across all settlements. This perk has 10 ranks (rank 1 is automatic):
- Rank 2: (5 Settlers) Small Houses, Boardwalk Foundations
- Rank 3: (20 Settlers) Large Houses, Warehouses, Small Urban Buildings
- Rank 4: (50 Settlers) Medium Urban Buildings, Metal Platforms, Natural Foundations
- Rank 5: (75 Settlers) Large Urban Buildings, Colossal Foundations
- Rank 6: (100 Settlers) Colossal Structures
- Rank 7: (150 Settlers) Sewage Treatment Units
- Rank 8: (200 Settlers) ?? (nothing yet)
- Rank 9: (300 Settlers) ?? (nothing yet)
- Rank 10: (400 Settlers) ?? (nothing yet - some type of achievement-style decorations maybe)